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  • angle
  • src
  • tests
  • compiler_tests
  • GeometryShader_test.cpp
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  • Jiawei Shao's avatar
    ES31: Support struct arrays as Geometry Shader inputs · 492b5f51
    Jiawei Shao authored Dec 13, 2017
    This patch adds the support of struct arrays as valid
    geometry shader user-defined inputs.
    
    Struct arrays are accepted as geometry shader inputs to
    match the vertex shader outputs that are also declared
    as structs.
    
    BUG=angleproject:1941
    TEST=angle_unittests
    
    Change-Id: I0b5d545b10e9dda576a1c96d7c93ec2450611e9e
    Reviewed-on: https://chromium-review.googlesource.com/823622
    Commit-Queue: Corentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    492b5f51
GeometryShader_test.cpp 48.6 KB
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