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  • angle
  • src
  • libANGLE
  • Compiler.cpp
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  • Lingfeng Yang's avatar
    GLES1: caps: Use GLES3 spec shader compiler · e05ffdd1
    Lingfeng Yang authored Feb 19, 2018
    If we attempt to compile the GLES1 emulation shader when the client
    version is 1, we use the webgl 1 / GLES2 spec, not the GLES3 spec that
    we use for GLES1 emulation.
    
    This CL adds a case in Compiler.cpp for ES 1 contexts to use the higher
    spec shader compiler.
    
    BUG=angleproject:2306
    
    Change-Id: I86fe534dd405279155bd81680fed77b8f9a09042
    Reviewed-on: https://chromium-review.googlesource.com/925548Reviewed-by: 's avatarLingfeng Yang <lfy@google.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Lingfeng Yang <lfy@google.com>
    e05ffdd1
Compiler.cpp 8.95 KB
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