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Don't no-op draw calls for zero count in validation. · 9fdaa497Jamie Madill authored
Make the no-op happen in the Context, so we can properly generator more errors for negative WebGL tests. Some validation tests still need to check for no-ops, such as range checks. BUG=angleproject:2050 Change-Id: I48d0b3cf640f7f128679600e5df108146cfd6348 Reviewed-on: https://chromium-review.googlesource.com/522869 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
9fdaa497
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