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  • angle
  • src
  • libANGLE
  • Caps.cpp
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  • Jiawei Shao's avatar
    Use ShaderMap in Caps - Part I · 54aafe58
    Jiawei Shao authored Apr 27, 2018
    This patch is the first one of the series that organize
    implementation dependent resource limits on every type
    of shader into ShaderMap and clean up all the related
    code.
    
    In the next patch all such resource limits are put in
    the corresponding ShaderMaps.
    
    BUG=angleproject:2169
    
    Change-Id: I40cb58c55b2e82df33221ddb36eff0abcd7e8b22
    Reviewed-on: https://chromium-review.googlesource.com/1034108
    Commit-Queue: Corentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    54aafe58
Caps.cpp 57.8 KB
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