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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • TextureVk.cpp
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  • Luc Ferron's avatar
    Vulkan: Fix DynamicBuffer usages, need to use specific alignment · a9ab0f37
    Luc Ferron authored May 17, 2018
    The alignment used to allocate VkBuffers in the VkBuffer needs to be at
    least the size of the nonCoherentAtomSize defined in the limits of the
    VkDevicePhysicalProperties. The latest roll of the
    vulkan-validation-layers added that check and caused a bunch of errors.
    This is fixing them.
    
    Bug: angleproject:2565
    
    Change-Id: Ia2ad506dce7966adb6220c52ea891903922c47d0
    Reviewed-on: https://chromium-review.googlesource.com/1064950
    Commit-Queue: Luc Ferron <lucferron@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    a9ab0f37
TextureVk.cpp 28.4 KB
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