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  • angle
  • src
  • libANGLE
  • formatutils.cpp
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  • Yuly Novikov's avatar
    Differentiate texture and renderbuffer framebuffer attachment capabilities · f15f886c
    Yuly Novikov authored Jun 04, 2018
    ANGLE used to describe the abitily to attach textures and renderbuffers
    of a specific format to a framebuffer using a single notion of "renderable".
    However, for some formats, only one can be supported, but not the other.
    
    Split TextureCaps::renderable into textureAttachment and renderbuffer.
    Also, split InternalFormat::renderSupport into
    textureAttachmentSupport and renderbufferSupport.
    
    The only functional change is in a few places which now explicitly check
    for texture or renderbuffer attachement support.
    Information in format support tables was duplicated for the two capabilities,
    so behavior should remain the same. It should be corrected in future CLs.
    
    Note: additional information in those tables may need to be added
    in order to properly support GenerateMipmap and TexStorage2DMultisample,
    this is beyond the scope of this CL.
    
    Bug: angleproject:2567
    Change-Id: I18bce4100525be35709d8bbf4de08ec812aab502
    Reviewed-on: https://chromium-review.googlesource.com/1086491
    Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    f15f886c
formatutils.cpp 133 KB
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