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  • angle
  • src
  • libANGLE
  • validationES3.cpp
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  • Qin Jiajia's avatar
    Fix the divide by zero exception in BindBufferRange · f7af13c4
    Qin Jiajia authored Jun 06, 2018
    This bug is caught because we haven't implemented
    caps.shaderStorageBufferOffsetAlignment on D3D backend. So the default
    value is 0. This change will set its value for D3D11 backend.
    
    BUG=angleproject:2625
    TEST=angle_deqp_gles31_tests
    
    Change-Id: I03c045c08903e4da41659133e7dbd9c4133186cc
    Reviewed-on: https://chromium-review.googlesource.com/1088192Reviewed-by: 's avatarYunchao He <yunchao.he@intel.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    f7af13c4
validationES3.cpp 121 KB
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