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  • angle
  • src
  • libGLESv2
  • entry_points_egl.cpp
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  • Tobin Ehlis's avatar
    Refactoring EGL validation · 43a2762d
    Tobin Ehlis authored Aug 16, 2018
    Migrating much of EGL validation to use existing macros.
    
    Added new Validate* functions for eglDestroySurface(),
    eglDestroyContext(), eglWaitNative() functions.
    
    This continues the EGL validation refactor begun with SwapBuffers.
    Following similar pattern used there, but putting this out as an
    intermediate change to verify that code looks good and is going in the
    desired direction.
    
    Bug: angleproject:798
    Change-Id: Id7309b9686543c20b20e273b35df1f8b9010fcd3
    Reviewed-on: https://chromium-review.googlesource.com/1178750
    Commit-Queue: Tobin Ehlis <tobine@google.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    43a2762d
entry_points_egl.cpp 36.7 KB
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