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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • TextureVk.cpp
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  • Jamie Madill's avatar
    Vulkan: Make vk::FramebufferHelper the graph resource. · e8dd0796
    Jamie Madill authored Sep 27, 2018
    It seems conceptually easier to understand that a vk::Framebuffer is
    the resource used in graph. Rather than making the GraphResource be
    integrated into the FramebufferVk class itself. This means that the
    only objects that are graph resources are Vulkan objects: Images,
    Buffers, and Framebuffers.
    
    Refactoring change only.
    
    Bug: angleproject:2828
    Change-Id: I59d60643182287d4b1fcf9730a3c3a0da5b65973
    Reviewed-on: https://chromium-review.googlesource.com/1249561
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarFrank Henigman <fjhenigman@chromium.org>
    e8dd0796
TextureVk.cpp 51.8 KB
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