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  • angle
  • src
  • compiler
  • translator
  • UtilsHLSL.cpp
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  • Olli Etuaho's avatar
    Add sampler2DMSArray support to HLSL output · 2da04538
    Olli Etuaho authored Aug 24, 2018
    This is done with small adjustments to TextureFunctionHLSL. Most of
    the functionality was already in place before.
    
    This changes the categorization of sampler types in BasicTypes.h
    helper functions: 2D array samplers are no longer treated as 2D
    samplers, but the two categories are now entirely disjoint. This
    makes TextureFunctionHLSL a little bit simpler.
    
    BUG=angleproject:2775
    TEST=angle_unittests, angle_end2end_tests
    
    Change-Id: I84d9b56c37b1aaa01ee5921b6f17f8a78698fce2
    Reviewed-on: https://chromium-review.googlesource.com/1188562Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    2da04538
UtilsHLSL.cpp 31.8 KB
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