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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • SamplerVk.cpp
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  • Jamie Madill's avatar
    Add top-level state sync for Samplers. · 06ef36b9
    Jamie Madill authored Sep 09, 2017
    This also reformats the Sampler class to use a shared state struct
    with the implementation. It removes the call to sync the sampler
    state from the StateManagerGL::setGenericShaderState method, since
    it should all be handled at the front-end now.
    
    Also rename 'syncImplState' to 'syncState' methods.
    
    BUG=angleproject:1387
    
    Change-Id: I5f0219b719aee99aaaa486ec188b2af0c9128e6a
    Reviewed-on: https://chromium-review.googlesource.com/648054
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    06ef36b9
SamplerVk.cpp 466 Bytes
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