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  • angle
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  • generate_entry_points.py
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  • Olli Etuaho's avatar
    Add GLES3 support for EXT_blend_func_extended · 0ca09753
    Olli Etuaho authored Sep 24, 2018
    This adds GLES3 API support for EXT_blend_func_extended. The patch
    includes the API entrypoints, validation and also implementation on
    the desktop GL backend.
    
    Instead of having built-in fragment color variables, ESSL 3.00 has
    custom output variables, which can now be bound to either primary or
    secondary output color locations. The "index" set to a custom output
    variable determines whether it's used a primary or secondary blending
    source color.
    
    The shader layout qualifier takes precedence over the bind call. This
    is not specified in the EXT spec, but is specified in desktop OpenGL
    specs.
    
    BUG=angleproject:1085
    TEST=angle_end2end_tests
    
    Change-Id: Ia24e8e5dadcc165e5e8fbd7c653c7fab6217db88
    Reviewed-on: https://chromium-review.googlesource.com/c/1249361
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    0ca09753
generate_entry_points.py 31.4 KB
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