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  • angle
  • src
  • tests
  • gl_tests
  • WebGLFramebufferTest.cpp
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  • Geoff Lang's avatar
    Don't sync the read framebuffer on draw calls. · 9bf86f07
    Geoff Lang authored Jul 26, 2018
    The read framebuffer may not be complete and be incapable of syncing.
    
    Removed the generate syncDirtyObjects method so each caller must make sure they
    are only syncing objects that are known to be valid for the operation.
    
    BUG=angleproject:2737
    
    Change-Id: Ia8edf3fca3a8369aa813be46ba99f6b50a36b2e6
    Reviewed-on: https://chromium-review.googlesource.com/1151621
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com>
    9bf86f07
WebGLFramebufferTest.cpp 35.1 KB
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