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  • angle
  • src
  • libANGLE
  • VaryingPacking.h
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  • Jiawei Shao's avatar
    Clean up VaryingPacking · da92a476
    Jiawei Shao authored Jul 02, 2018
    This patch intends to clean up some issues in VaryingPacking
    to implement geometry shader easiler.
    
    1. Use emplace_back() instead of push_back() when necessary.
    2. Remove unnecessary parameter in VaryingPacking::packUserVaryings().
    3. Remove the assignment of semanticIndex and only handle them in D3D11
       back-ends.
    
    BUG=angleproject:1941
    
    Change-Id: Ia09c07f01dc442ce95cb4984e4b768d0c79872c7
    Reviewed-on: https://chromium-review.googlesource.com/1128576Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
    da92a476
VaryingPacking.h 5.53 KB
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