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GL: Apply dirty bit mask on sync state. · d4f07760Jamie Madill authored
This prevents us from updating some dirty bits in some operations. It can prevent us from doing things like updating the Program when we don't use it in a GPU operation. Also adds Framebuffer dirty bits to TexImage to work around a bug on the Windows Intel OpenGL driver. Bug: angleproject:2763 Bug: angleproject:2906 Change-Id: I9f69775fb930a9bbcbd40d0f9012d62a9381c9f8 Reviewed-on: https://chromium-review.googlesource.com/c/1292610Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
d4f07760
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