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  • angle
  • src
  • tests
  • gl_tests
  • ComputeShaderTest.cpp
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  • Xinghua Cao's avatar
    Add test case for storage buffer · c5117571
    Xinghua Cao authored Dec 28, 2018
    When storage buffer bound is unchanged and shader writes it,
    buffer content should also be updated. Currently, this case
    cannot work normally on D3D backend.
    
    Bug: angleproject:2814
    TEST=angle_end2end_tests.ComputeShaderTest.StorageBufferBoundUnchanged
    
    Change-Id: I6f25b7eac84c44392befaca61a33bdf2457f29f9
    Reviewed-on: https://chromium-review.googlesource.com/c/1391880
    Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    c5117571
ComputeShaderTest.cpp 82.7 KB
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