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  • angle
  • src
  • libANGLE
  • FramebufferAttachment.h
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  • Jamie Madill's avatar
    Make Framebuffer attachments angle::Subjects. · 66f0d2c1
    Jamie Madill authored Nov 30, 2018
    Now that there's storage change notifications in the GL front-end we
    no longer need to give the back-end access to the angle::Subject. The
    Texture object is a special case where it has mirrored dirty bits. To
    keep the gl::Texture class notified of when the Impl has dirty bits we
    make the TextureImpl class an angle::Subject that is observed by the
    gl::Texture class.
    
    This will enable further dirty bits improvements.
    
    Bug: angleproject:2966
    Change-Id: Id22da0926f51ff4679e58af3e62903f4d7948915
    Reviewed-on: https://chromium-review.googlesource.com/c/1347670Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    66f0d2c1
FramebufferAttachment.h 8.87 KB
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