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  • OutputVulkanGLSL.h
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  • Luc Ferron's avatar
    Vulkan: Fix the issue with unused attributes / varyings · f1d3c20c
    Luc Ferron authored Apr 16, 2018
    When an attribute, a uniform or a varying isn't used, we now remove
    their layout and in/out qualifiers so that the shader can still refer
    to these var names.
    
    Bug: angleproject:2456
    Change-Id: I5f1241d91bd46f663750adfab2562ef87ce69ae5
    Reviewed-on: https://chromium-review.googlesource.com/1014009
    Commit-Queue: Luc Ferron <lucferron@chromium.org>
    Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org>
    f1d3c20c
OutputVulkanGLSL.h 1.2 KB
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