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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • RenderTargetVk.cpp
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  • Geoff Lang's avatar
    Vulkan: Support creating EGL images from non-zero mipmaps of textures. · 4a298703
    Geoff Lang authored Jan 18, 2019
    Store a mip offset in TextureVK to apply to all operations on the ImageHelper.
    
    There is no need to store the mip offset in RenderbufferVk because it creates
    the resource with the mip offset on the call to setStorageEGLImageTarget.
    
    Store a mipmap level in the RenderTargetVk object so that clear operations
    will target the correct mipmap of the image.
    
    BUG=angleproject:2668
    
    Change-Id: Ie976e3dd3a8de8135a7fbb8c84bd51eec0dddce8
    Reviewed-on: https://chromium-review.googlesource.com/c/1422059
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    4a298703
RenderTargetVk.cpp 4.94 KB
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