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  • src
  • tests
  • gl_tests
  • UniformBufferTest.cpp
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  • Jamie Madill's avatar
    Use whitelist to filter test configs. · 7085305f
    Jamie Madill authored Feb 04, 2019
    Before we would try all the configs and filter those which fail to
    init. Now we gather the System Info and if successful check a list of
    supported configs. If System Info init fails we fall back to the prior
    method.
    
    This speeds up end2end tests init. It also allows for more reliable
    profile captures with VTune. It also will cause a test failure if a
    config unexpectedly fails. Previously we would silently pass without
    running the config's test. Includes a few changes:
    
     * D3D reference tests are disabled. They don't appear to be working.
     * Mac ES 3.1 is disabled due to lack of support.
     * WGL on AMD Windows is disabled due to lack of ES compatibility.
     * ES 3.2 contexts are explicitly disabled.
     * Vulkan is limited to ES 2.0.
     * The Windows GLES back-end is limited to NVIDIA with ES 2.0 & 3.0.
     * A unit test that verifies the whitelist matches availability.
    
    Bug: angleproject:2472
    Change-Id: Ib72214bfbbff13c124fa15a6494d0aabb52f2e62
    Reviewed-on: https://chromium-review.googlesource.com/c/1436168
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
    7085305f
UniformBufferTest.cpp 51.4 KB
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