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  • angle
  • src
  • tests
  • gl_tests
  • TextureTest.cpp
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  • Anders Leino's avatar
    Use D3D11 GetDimensions driver workaround for 2D integer textures · f6cbe44a
    Anders Leino authored Apr 18, 2019
    Some NVIDIA D3D11 drivers are buggy and interprets the level passed to
    GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip.
    A test is added which reads from non-zero base level integer texture. When the
    workaround is not being used, reads outside the first quadrant return black.
    
    Bug: chromium:679639
    Change-Id: I5282a1ba207b2d553d1836f9460ec09cb5590ea6
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591594
    Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
    Reviewed-by: 's avatarKimmo Kinnunen FI <kkinnunen@nvidia.com>
    f6cbe44a
TextureTest.cpp 160 KB
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