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  • angle
  • src
  • tests
  • gl_tests
  • TextureTest.cpp
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  • Anders Leino's avatar
    Use D3D11 GetDimensions driver workaround for integer cube maps · 60cc751a
    Anders Leino authored May 06, 2019
    Some NVIDIA D3D11 drivers are buggy and interprets the level passed to
    GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip.
    This affects integer cube maps because the dimensions are used for sample
    position calculations, which leads to sampling outside the cube side textures
    when the base level is non-zero.
    
    Bug: angleproject:3441
    Change-Id: I151f9336b9c6d8ec7012bf5010a2d45fb2951e73
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595688
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    60cc751a
TextureTest.cpp 163 KB
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