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  • angle
  • src
  • tests
  • gl_tests
  • ComputeShaderTest.cpp
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  • Yuly Novikov's avatar
    Revert "Temporarily disable creating D3D debug device." · 28394c22
    Yuly Novikov authored Feb 21, 2019
    This reverts commit 3d544fff.
    
    Reason for revert: Seems like flakiness is not related.
    
    Suppress D3D11 test failures uncovered by re-enabling D3D debug device:
    ComputeShaderTest.DispatchCompute
    Texture2DTestES3.TextureImplPropogatesDirtyBits
    D3DTextureTestMS.*
    
    Also a small fix to ANGLETestBase::checkD3D11SDKLayersMessages
    to clear reported messages, otherwise the failures are also reported
    for tests following the one with the actual failure.
    
    Original change's description:
    > Temporarily disable creating D3D debug device.
    >
    > To diagnose whether Windows Intel end2end tests flakiness
    > is related to creating debug device and new version of Windows SDK.
    >
    > Bug: angleproject:3153
    > Change-Id: Ica7eae3fe875e22203b6dfd98b83604d66a97737
    > Reviewed-on: https://chromium-review.googlesource.com/c/1476954
    > Reviewed-by: Geoff Lang <geofflang@chromium.org>
    > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
    
    Bug: angleproject:3153, angleproject:3493
    Bug: angleproject:3501, angleproject:3512, angleproject:3513
    
    Change-Id: I232da72aa09c2b9230cf179dd54e1731f8365f8e
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480854Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
    28394c22
ComputeShaderTest.cpp 102 KB
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