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  • angle
  • scripts
  • run_code_generation_hashes.json
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  • James Dong's avatar
    Vulkan: fix array size for internal shaders · 0d3cf708
    James Dong authored Jun 12, 2019
    Previously array sizes were calculated as the OR of all flag and enum
    masks, equal to 2^(number of bits used for flags and enums) - 1, which
    could be less than the actual needed array size.
    
    This fix moves array size calculation to the autogen script and changes
    the size to one more than the maximum potential value.
    
    Bug: angleproject:3524
    Change-Id: Ia4eb2a83fc7deea84e18958efcda8b57632035f9
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655954
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    0d3cf708
run_code_generation_hashes.json 28 KB
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