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Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • VertexArrayVk.cpp
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  • Courtney Goeltzenleuchter's avatar
    Vulkan: Fix dirty element array buffer updates. · b867bc6f
    Courtney Goeltzenleuchter authored Jun 19, 2019
    The issue occurs that binds the same buffer and calls glDrawElements
    with the same indices. The offset has been reset in the
    VertexArrayVk::syncState(), but it doesn't check the actual value
    in the ContextVk::setupIndexedDraw().
    Also corrected case where update via BufferSubData wasn't being
    sent to the HW.
    
    Bug: angleproject:3362
    Change-Id: I0f7d2fc162bc8f1c36cb09ba689fd27b482b9035
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666345
    Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    b867bc6f
VertexArrayVk.cpp 27.9 KB
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