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GL/D3D: Use texture uploads instead of clearing for robust init. · 5ff8cae9Geoff Lang authored
Chrome uses regular texture uploads on all platforms except OpenGL on Mac to do robust resource init for textures because multiple bugs have been observed with texture corruption. BUG=883276 BUG=882580 BUG=941620 Change-Id: I5fcd6862147822a08c7533e6a6a9277223034ebd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1669104Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
5ff8cae9
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