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  • FeaturesGL.h
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  • Geoff Lang's avatar
    GL/D3D: Use texture uploads instead of clearing for robust init. · 5ff8cae9
    Geoff Lang authored Jun 21, 2019
    Chrome uses regular texture uploads on all platforms except OpenGL on
    Mac to do robust resource init for textures because multiple bugs have
    been observed with texture corruption.
    
    BUG=883276
    BUG=882580
    BUG=941620
    
    Change-Id: I5fcd6862147822a08c7533e6a6a9277223034ebd
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1669104Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    5ff8cae9
FeaturesGL.h 16.7 KB
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