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  • angle
  • src
  • libANGLE
  • Program.cpp
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  • Tim Van Patten's avatar
    Update OpenGL ES 3.1 Shader Interface Matching · f2060594
    Tim Van Patten authored Jul 15, 2019
    According to the OpenGL ES 3.1 spec Chapter 7.4.1 "Shader Interface
    Matching" Page 91, an output variable is considered to match an
    input variable in the subsequent shader if:
    
    - the two variables match in name, type, and qualification; or
    - the two variables are declared with the same location qualifier
      and match in type and qualification.
    
    We currently only check the variable names, so this bug will add
    checking the locations as well.
    
    Bug: angleproject:3699
    Test: dEQP, end2end
    Change-Id: I45e91654450fd033299ff0a81bc26a23b3e25a04
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700160Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Tim Van Patten <timvp@google.com>
    f2060594
Program.cpp 167 KB
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