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  • angle
  • scripts
  • code_generation_hashes
  • OpenGL_dispatch_table.json
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  • Shahbaz Youssefi's avatar
    Vulkan: Fix staging buffer alignment for pixel sizes > 4 · 08b97da8
    Shahbaz Youssefi authored Jul 23, 2019
    Previously, all non-compressed formats were satisfied with a 4-byte
    alignment.  The introduction of float formats changes this.
    
    This change calculates the necessary alignment using the same code path
    as compressed formats.
    
    Also fixes RGB9E5's pixelByte being calculated as 3 instead of 4.
    
    Bug: angleproject:3731
    Change-Id: I6abfd1c294e7f863eb99d2468eaac09e5d714039
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715205Reviewed-by: 's avatarMohan Maiya <m.maiya@samsung.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    08b97da8
OpenGL_dispatch_table.json 707 Bytes
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