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Vulkan: Texture 3D and 2DArray layers as framebuffer attachments · eb0479e2Cody Northrop authored
Support glFramebufferTextureLayer by correctly handling layers from 3D and 2DArray textures. Modeled after CubeMap layers support. Bug: angleproject:3188 Bug: angleproject:3189 Change-Id: Ic73a6017134e9d2b49beed103487454397a97167 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738436Reviewed-by:
Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
eb0479e2
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