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  • angle
  • src
  • libANGLE
  • FrameCapture.cpp
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  • Jamie Madill's avatar
    Capture/Replay: Use Renderbuffer ID map. · 609d45f6
    Jamie Madill authored Aug 14, 2019
    This should give a more robust replay. Devices are not guaranteed to
    return IDs in the same order in each instance of a program. Also for
    mid-execution capture we often won't have the same resources available.
    
    Once the Renderbuffer implementation lands we can switch to using more
    resource maps for different types of resources.
    
    Bug: angleproject:3611
    Change-Id: I84a5b84856be3e8eb13e424e1990a39553adb82e
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1719066Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    609d45f6
FrameCapture.cpp 23.8 KB
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