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Only log D3D11 annotations from the thread used to initialize the annotator. · 0aa11026Geoff Lang authored
Chrome makes some ANGLE calls from multiple threads for initializing WebXR buffers which breaks the assumption that DebugAnnotator11 is only called from a single thread. Work around this by only allowing DebugAnnotator11 to log annotations from the thread used to initialize it. BUG=995888 BUG=972914 Change-Id: I2241e078031633cafea470f85b7b1ecf1fba8466 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769057Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
0aa11026
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