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  • angle
  • src
  • libANGLE
  • Framebuffer.h
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  • Mingyu Hu's avatar
    GL_EXT_multisampled_render_to_texture extension. Part 2. · 2d0e5b55
    Mingyu Hu authored Aug 27, 2019
    For textures that use this extension, a multisampled texture is
    implicitly created for the texture.
    Upon write or read, the multisampled texture is either return
    to be drawn to or resolved and returned as a single sampled texture.
    
    This is the functionality change with end2end tests.
    
    Bug: angleproject:980428
    Change-Id: I5776875a132fed7a3f4f00fb02f9e8e250684630
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1773717
    Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    2d0e5b55
Framebuffer.h 18.8 KB
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