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  • angle
  • src
  • tests
  • gl_tests
  • FramebufferRenderMipmapTest.cpp
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  • Cody Northrop's avatar
    Vulkan: Support binding texture levels as a rendertarget · d192e933
    Cody Northrop authored Sep 27, 2019
    This CL refactors how TextureVk handles rendertargets.  It removes
    the single rendertarget that previously supported 2D, and expands
    the layer/level list of rendertargets to handle all cases.
    
    Bug: angleproject:3184
    Bug: angleproject:3996
    Test: Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_Vulkan
    Test: FramebufferRenderMipmapTest.RenderToMipmap/ES2_Vulkan
    Test: FramebufferRenderMipmapTest.RenderToMipmap/ES3_Vulkan
    Test: ComputeShaderTest.ImageStoreMipmapSlice/ES3_1_Vulkan
    Change-Id: I466d0389cc6744994f88c40cc388fca694b53a99
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1854895Reviewed-by: 's avatarIan Elliott <ianelliott@google.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    d192e933
FramebufferRenderMipmapTest.cpp 4.9 KB
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