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  • angle
  • src
  • compiler
  • translator
  • OutputVulkanGLSL.cpp
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  • Shahbaz Youssefi's avatar
    Vulkan: Have the translator output in/out qualifiers · b8e056dd
    Shahbaz Youssefi authored Dec 11, 2019
    Currently, when assigning varying locations, we assign in/out qualifiers
    based on whether the varying name is present between different shader
    stages.
    
    This is broken for separate shader objects as there is possibly no pair
    of shaders to be able to tell which is input and which is output (by
    trying to find the same varying in a stage before or after the shader).
    
    Bug: angleproject:3571
    Change-Id: Id928a3eaa16e917c81bae0b3414c41842eb2b664
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1961993
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    b8e056dd
OutputVulkanGLSL.cpp 6.9 KB
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