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  • angle
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  • Compiler.cpp
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  • shrekshao's avatar
    SH_CLAMP_INDIRECT_ARRAY_BOUNDS logic update · eca11cc8
    shrekshao authored Jan 28, 2020
    Remain the old hardware requirement for turning on clampArrayAccess. But
    also turns it on universally for WebGL context. So that we won't suffer
    from clampArrayAccess not handled properly on some compute shader deqp
    tests.
    
    Bug: chromium:1042252, angleproject:4361
    Change-Id: Ib11affd6df27ce7d2100980d2b8decdee36876e8
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2026029Reviewed-by: 's avatarJames Darpinian <jdarpinian@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Shrek Shao <shrekshao@google.com>
    eca11cc8
Compiler.cpp 52 KB
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