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  • angle
  • src
  • libANGLE
  • FrameCapture.h
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  • Cody Northrop's avatar
    Capture/Replay: Track and restore mapped buffer data · 94c19142
    Cody Northrop authored Feb 12, 2020
    When a buffer is mapped writable by the host, we need to
    track its final contents, and then restore them during replay.
    
    This implementation just blindly captures the whole mapped
    range if writable, and can be optimized in the future.
    
    This change renders the moving billboards in Manhattan correctly.
    
    Test: First 500 frames of Manhattan and TRex
    Bug: angleproject:4091
    Change-Id: I5f7775235f569efb264bde679fd3045d7012c622
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2053512
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
    94c19142
FrameCapture.h 12.1 KB
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