Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • libANGLE
  • renderer
  • gl
  • renderergl_utils.cpp
Find file
BlameHistoryPermalink
  • Kenneth Russell's avatar
    Apply limitMaxMSAASamplesTo4 workaround to macOS. · 91ea27ae
    Kenneth Russell authored Mar 27, 2020
    On dual-GPU MacBook Pros, the maximum number of supported samples can
    differ between the integrated and discrete GPUs, leading to unexpected
    OpenGL errors in applications. Detected with WebGL conformance tests
    in Safari with ANGLE as the WebGL backend.
    
    Bug: angleproject:4518
    Change-Id: I54997cbb83afd76d98b16d138d117d0afdeec5e1
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2125407Reviewed-by: 's avatarJonah Ryan-Davis <jonahr@google.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Kenneth Russell <kbr@chromium.org>
    91ea27ae
renderergl_utils.cpp 94.9 KB
EditWeb IDE
×

Replace renderergl_utils.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.