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  • angle
  • src
  • libANGLE
  • Display.cpp
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  • Courtney Goeltzenleuchter's avatar
    Enable blob cache when debugging · 390ef299
    Courtney Goeltzenleuchter authored Mar 25, 2020
    We've had several issues with shader caches which are only implemented
    on Android which makes them challenging to debug.
    The existing BlobCache object has a default implementation that is
    disabled by default. When debug layers are enabled resize the default
    cache so that it gets used and provides behavior closer to Android.
    This caching will be enabled when debug layers are enabled, e.g.
    EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE attribute is true.
    This is done for angle_end2end_tests and deqp tests.
    
    Reland after bugfix angleproject:4535
    
    Bug: b:152292873
    Bug: angleproject:4535
    Change-Id: Icefa8c55e39985d653d8d8a8bc8c734210025b50
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2134449Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
    390ef299
Display.cpp 51.1 KB
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