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  • angle
  • samples
  • shader_translator
  • shader_translator.cpp
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  • Shahbaz Youssefi's avatar
    Desktop GLSL input + Vulkan GLSL output in shader_translator · 4b642a6d
    Shahbaz Youssefi authored Sep 04, 2019
    This is a sample program that can be used to compile a shader and
    inspect the intermediate tree or the output from the shader translator.
    This change adds support for the recently added desktop GLSL inputs as
    well as the ability to produce Vulkan GLSL output.
    
    Bug: angleproject:3453
    Change-Id: I1f378e8d84b74636d6a47ce1aaff5f1f55f5bbb3
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784881Reviewed-by: 's avatarCody Northrop <cnorthrop@google.com>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    4b642a6d
shader_translator.cpp 28.4 KB
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