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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • TransformFeedbackVk.cpp
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  • Tim Van Patten's avatar
    Vulkan: Make mVariableInfoMap a gl::ShaderMap<> · 85c076ee
    Tim Van Patten authored Feb 20, 2020
    The ShaderInterfaceVariableInfoMap information is specific to each
    shader stage, since the locations are determined for each shader stage.
    This change makes mVariableInfoMap a gl::ShaderMap<> to handle this,
    which will make it easier to compile separable programs, determine the
    variable locations, and transform the SPIR-V.
    
    Bug: angleproject:3570
    Change-Id: I28b71a37efe54bbcfe1dcd445fa03ee71e74f0a6
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2062741
    Commit-Queue: Tim Van Patten <timvp@google.com>
    Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
    85c076ee
TransformFeedbackVk.cpp 13.2 KB
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