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  • angle
  • src
  • libANGLE
  • Buffer.cpp
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  • Jamie Madill's avatar
    Set gl::Buffer to zero size when allocations fail. · 8470b533
    Jamie Madill authored May 28, 2020
    It's undefined what happens if we run into OOM errors when allocating
    new resources. To guard against fuzzer issues we can set the buffer
    size internally to zero when an allocation fails. This should prevent
    GL APIs from reading from the buffer when the contents are internally
    inconsistent.
    
    Bug: chromium:1086532
    Change-Id: I9ac4becf977bf0521208b2220caba788c21c93f1
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219137
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    8470b533
Buffer.cpp 8.64 KB
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