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  • angle
  • src
  • compiler
  • translator
  • TranslatorMetal.cpp
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  • Ian Elliott's avatar
    Vulkan: Rotate gl_PointCoord for Android pre-rotation · 4d7a3993
    Ian Elliott authored May 27, 2020
    This extends the current y-flip that's done for gl_PointCoord.
    Now, gl_PointCoord is rotated and then flips both the x and y-axis
    (similar to  gl_FragCoord).  The tests used to reproduce the
    problem and the fix are:
    
    angle_deqp_gles2_tests --local-output --gtest_filter=dEQP.GLES2/functional_shaders_builtin_variable_pointcoord* --use-angle=vulkan
    
    angle_end2end_tests --local-output --gtest_filter=*GLSLTest.PointCoordConsistency*Vulkan*
    
    Bug: b/157476696
    Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f07
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216700
    Commit-Queue: Ian Elliott <ianelliott@google.com>
    Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
    Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    4d7a3993
TranslatorMetal.cpp 5.09 KB
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