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  • angle
  • src
  • libANGLE
  • renderer
  • vulkan
  • UtilsVk.cpp
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  • Ian Elliott's avatar
    Fix UtilsVk::clearFramebuffer() for pre-rotation · ae9d1227
    Ian Elliott authored Jun 04, 2020
    This fixes cases where pre-rotation wasn't occuring when glClear() was
    implemented by a small shader.  A specialized viewport was generated
    (thus, not with ContextVk::updateViewport()) for the entire
    framebuffer.  However, the framebuffer width and height were not
    swapped for 90/270-degree rotation cases, and so the wrong viewport.y
    value was calculated.
    
    Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear*
    Bug: b/157933235
    Bug: b/157933198
    Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarCourtney Goeltzenleuchter <courtneygo@google.com>
    Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
    ae9d1227
UtilsVk.cpp 83.2 KB
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