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  • angle
  • src
  • libANGLE
  • Framebuffer.cpp
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  • Sunny Sachanandani's avatar
    Use surface texture offset for clears and blits · 3d5f0c82
    Sunny Sachanandani authored May 19, 2020
    https://chromium-review.googlesource.com/c/angle/angle/+/2186176 added
    surface texture offset attributes for D3D11 pbuffer surfaces, but the
    implementation didn't apply the offset to blits or clears. This CL fixes
    that and includes a unit test for blit, clear, and draw.
    
    Also renames textureOffset to surfaceTextureOffset throughout since it's
    clearer, and fixes the dcomp surface test to specify the update offset
    returned by dcomp BeginDraw().
    
    Bug: angleproject:2997
    Change-Id: I9298ccf55cbb2d04c3b8f78e12f9d07dc8fa54b5
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210967
    Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
    Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
    3d5f0c82
Framebuffer.cpp 83.1 KB
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