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  • angle
  • src
  • libANGLE
  • FramebufferAttachment.cpp
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  • Geoff Lang's avatar
    Handle 3D texture entire-mip initialization for FBO attachments · c9e0edc2
    Geoff Lang authored Apr 30, 2020
    FramebufferAttachmentObject::initializeContents clears the entire mip
    level for layered textures (not including cube map). This was done by
    special casing 2D array and 2D multisample array textures but did not
    work for 3D.
    
    Generalize the logic to work for all layered texture types.
    
    Handle clearing the entire 3D texture mip in Vulkan.
    
    TEST=conformance2/misc/uninitialized-test-2.html
    
    BUG=angleproject:4602
    
    Change-Id: I35bb9fc3304f0553e8de68d205b0843845bf7549
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174264Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    c9e0edc2
FramebufferAttachment.cpp 9.6 KB
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