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Emulate unsized depth/stencil textures on ES 3.0 without OES_depth_texture. · c8bfefacKenneth Russell authored
Use sized internal formats for unsized depth/stencil textures on ES 3.0 devices that don't advertise the GL_OES_depth_texture extension. This CL makes the webgl-depth-texture.html conformance test pass on WebKit's ANGLE backend on iOS. Bug: angleproject:4591 Change-Id: Ifc45e74258ecf2e6433662bb10b081f1f94bded9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213678Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
c8bfefac
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