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  • angle
  • src
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  • ShaderLang.cpp
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  • Jonah Ryan-Davis's avatar
    GL: Support GL_OES_texture_cube_map_array in shader translator · eadc387c
    Jonah Ryan-Davis authored Apr 01, 2020
    GL_OES_texture_cube_map_array is core in 3.2. This CL adds support
    for this extension in the shader translator.
    Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*,
    dEQP.GLES31/functional_fbo_color_texcubearray_*, and
    dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend.
    
    Bug: angleproject:3584
    Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
    eadc387c
ShaderLang.cpp 21 KB
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