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  • angle
  • src
  • tests
  • gl_tests
  • FramebufferMultiviewTest.cpp
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  • Geoff Lang's avatar
    GL: Check for errors around GL calls. · 2a19c59f
    Geoff Lang authored Aug 23, 2019
    Add a macro to check for GL errors after each GL call to catch errors as they
    happen even if the debug callbacks are unavailable.  GL errors are only checked
    when asserts are enabled unless explicitly requested with the
    ANGLE_GL_TRY_ALWAYS_CHECK macro to verify GL calls that may allocate memory.
    
    Updated TextureGL to use the macro.
    
    BUG=angleproject:3020
    
    Change-Id: I7678b204899e940824b010ab4be7e7f159bee6de
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764476Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarJonah Ryan-Davis <jonahr@google.com>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    2a19c59f
FramebufferMultiviewTest.cpp 29 KB
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