Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
A
angle
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • angle
  • Repository

Switch branch/tag
  • angle
  • src
  • tests
  • gl_tests
  • DrawBuffersTest.cpp
Find file
BlameHistoryPermalink
  • Charlie Lao's avatar
    Vulkan: Use color mask to handle draw buffer disabled case · e4e2a016
    Charlie Lao authored Sep 01, 2020
    When draw buffers set to GL_NONE, instead of remove the attachment from
    renderpass which breaks renderpass, we force vulkan's per buffer color
    mask to false while keep the disabled draw buffer attached. This CL also
    always create FrameBuffer with all color attachments regardless it is
    enabled or not.
    
    Bug: b/167301719
    Change-Id: Ice9fca9aacf774a47d13b749f822b222cc050174
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2389007Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
    Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
    Commit-Queue: Charlie Lao <cclao@google.com>
    e4e2a016
DrawBuffersTest.cpp 34.3 KB
EditWeb IDE
×

Replace DrawBuffersTest.cpp

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.